3D's Max


GETTING STARTED


End User Interface
Viewport
Customize Interface
Coordinate system
Move, Scale
Rotate & Hide objects

MODELING


Parametric Object
Polygon Tools & Technique
Organic & Inorganic
Modifiers
Standard Primitives
Compound objects
Nurbs Surface, Shapes

MODELING


Parametric Object
Polygon Tools & Technique
Organic & Inorganic
Modifiers
Standard Primitives
Compound objects
Nurbs Surface, Shapes

TEXTURING


Static Analysis
Dynamic Analysis
Organic & Inorganic
modal Analysis
Harmonic Analysis

THERMAL ANALYSIS


Material Editor
Control Main Body Color
Add & Control Shine
Control Transparency
Use self Illumination
Reflection & Opacity Maps
Photoshop to Edit Maps

CAMERA’S


Types & Viewport Navigation
Control lens length
Control depth of field
Apply Motion Blur
Camera on path
Lock camera on object

RENDERING


Use active Shades
Create Previews
RAM Player
Load Background Images
Use VRay

LIGHTING


Tools & Techniques
Shadows
Spot & Projector Lights
Setting Global Illumination Level

ANIMATION


Principles of Animation
Animation with Auto & Set Key
Move, Copy & Delete Key Frame
Animate along path